Battlefield 3 Tips: What I learned From The Beta

Oct 15 2011


Here’s what I’ve learnt over the past week from playing Battlefield 3 beta on the PC:

Recon Class

Sniping is much more difficult in BF3 than in Bad Company 2. The bright glint from the scope is a huge deterrent that will force you to take your shots as quickly as possible. I see this as a positive change, as I’ve always felt the Recon Class in BC2 was too cheap powerful on most maps.

Engineer Class

I didn’t spend much time with the Engineer Class, but I noticed that firing rockets at people seemed to be less effective than it is in BC2. Perhaps DICE would rather you target vehicles (I’m OK with that). Also, the submachine guns were as badass as ever!

Assault Medic Class

The Assault Class rifles pack a lot of firepower, but are hopeless at hitting targets at far distances. Often, I’d have the jump on a distant sniper, but would ultimately lose the exchange due to erratic aiming. At closer distances, this class is deadly, and being able to self-heal with medic packs can make you particularly robust.

Support Class

The Support Class kind of puzzles me. The best use of this class seems to be covering choke points while in crouch or prone position with the bipod out. Unfortunately, this makes you an easy target for grenades, rockets or anyone who can out flank you. Often, I just used this class with a shared weapon, like the ump-45 or shotgun, and racked up extra points with the ammo packs. Perhaps the support role is better suited for tight squad play.

Suppression Fire

The blurred vision from incoming rounds is a cool feature, but I don’t know how much it will affect the outcome of fight fires. If your opponent is close, chances are either or both of you will be dead before blurred vision becomes a factor. At greater distances, it is easy to retreat and allow your vision to return. I suppose this is the exact purpose of using suppression fire, and anything more debilitating would wreck the game play.

Game Speed

The speed of BF3 is a lot faster than BC2. In particular, reloading is much quicker. This leads to more gunshots, more kills and a greater feeling of chaos in the gun fights. The speed definitely changed my playing style, and I really enjoyed the fierce CQC moments in the subway. Also, switching to a side arm to finish off an opponent seemed swift and effortless — I got a lot more multi-kills in BF3 than I would normally get in BC2.

Soon after the beta finished, I got word that its COD-like speed would be toned down for the final game. I really hope they choose a speed that is good for everyone.

Flashlight and Laser

The flashlight and laser attachments are awesome for CQC, so long as you remember to turn them off when you’re creepin’ on the come up! I’d really like to map the flashlight/laser key to a dedicated mouse button — it’s an awesome feeling to slaughter a room full of dumbfounded opponents who can’t even tell what team you’re on. This should work even better in hardcore mode.

Mobile spawn points

I love the idea of using mobile spawn points. It’s especially fun if you can drop one behind enemy lines and massacre everyone from behind. It’s also great to camp out near an enemy spawn point and make a few cheap kills before they catch on. You’ll want to be wearing good headphones to locate the enemy spawn points. And when you do, it is fantastically rewarding!

Prone Position

I’ve been missing the option to plank ever since I stopped playing Battlefield 2. Leaping into prone from a sprint is a great feeling and very effective when under fire. At first, I was over using prone, as I felt it was the only way to advance through the park without getting shot. True, it provides increased stealth and safety, but at some point, as you get closer to the enemy, its disadvantages will work against you. Not being able to see what’s around you (or directly above you) can make you extremely vulnerable. It’s another well-balanced feature in this game.

Server Browser

Listing servers and launching games from my regular web browser seemed a bit odd at first, but it’s actually a great idea. If I can enter the game world directly from my Windows desktop, I’m pretty sure there’s no faster or more convenient way to start a game. And I’m much happier working in Chrome to set things up than I’d ever be in some in-game server browser.

So those are some of my thoughts concerning Battlefield 3 after a few days spent with the beta. I’m very curious to see how larger maps and a full range of vehicles will alter the game play. It seems like a monstrous task to keep everything balanced, but DICE has not let me down in the past (1942, BF2, and BFBC2). Let’s hope it all comes together smoothly on launch day!

9 responses so far

Beware of The Online Marketing (MMO) Niche

Oct 14 2011


The make money online niche (MMO) is one of the most bizarre and saddest communities I have ever come across on the entire internet.

It is a group of people that blog and market to other people that blog and market. It can be described as a pyramid scheme, a parasitic relationship, a circle-jerk, or simply a fraud.

It’s hard to put into words, but imagine, if you will, a group of first graders who study how to become teachers for other first graders. Then, long before they’ve passed any exams — and certainly before they’ve graduated the first grade — they begin to teach the next batch of students that arrive!

It is the blind leading the blind.

It is people who do keyword research on the phrase “keyword research.”

It is people who recycle other people’s ideas — without a shred of creativity or input from their own experiences.

It is people that start from day-one as presenting themselves as knowledgeable and successful entrepreneurs.

It is people with clip art sports cars in their header graphic.
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11 responses so far

Apple Fail!? The iPhone 3GS on iOS 5

Oct 07 2011

I still use the oldest phone that Apple currently sells, the iPhone 3GS, but I’ve now upgraded to iOS 5 GM. To my surprise, the golden master runs much faster than previous beta versions of iOS 5.

Of course, speed is a relative thing — it’s possible that the phone is no faster than it was some months ago, and that I’m now just noticing the difference between last month’s beta version and this week’s golden master, but it certainly feels like the fastest 3GS I’ve ever used!

Sure, I won’t be getting Siri and the camera still takes ages to load up, but I’m suddenly finding myself rather content with my 2-year old phone.

One thing that’s been majorly improved is mobile Safari; it seems to run a whole lot faster these days. I’m actually using it again as my primary browser, at least when I’m on wifi.

Additionally, now that wireless syncing, cloud syncing and over-the-air updates are available, the phone has become effortless to manage.

What I’m trying to get at, is that this aging obsolete smartphone has just dramatically increased in value. This is totally unexpected considering the nature of the product and the fact that it is now two produce cycles behind the latest iPhone.

Apple is making me think twice about upgrading!

Apple Fail?!

9 responses so far

Siri: It’s More Than Just Voice Commands

Oct 06 2011

iPhone 4S Siri

After reading reactions to Siri in the comments section of various tech blogs, it seems to me that a significant portion of commenters believe that the feature is little more than voice recognition technology re-packaged by Apple. True, it performs speech-to-text rather brilliantly (like all Nuance-based solutions), but surely Apple didn’t pay $200 million for just voice commands.

Siri is a unique service that boldly promises artificial intelligence on your iPhone: It can guess the intention of your commands — even when you’re being somewhat vague — and can use past information to help interpret future requests.

It’s clear that Siri isn’t just a collection of voice command templates, as some would have you believe; there’s something a lot more clever happening behind the scenes.

Also, one would have to ask, if Siri-like features were easy to develop, why aren’t there other competitors out there? It was public knowledge when Apple purchased Siri a year and a half ago, and yet today, Siri is without rivals.

Back in 2007, Apple’s implementation of multi-touch revolutionized mobile computing. But today, Apple has dwarfed that achievement. The company has likely opened the door for AI and natural language commands to hit the mainstream; this is textbook Apple!

True, Siri is not yet HAL 9000 — we’re still, literally, in the beta days of this cutting-edge technology, and furthermore, it’s debuting on some relatively low-powered hardware — but does anyone doubt that AI and natural voice command will become must-have features on all mobile devices in the years to come? How about on all computing devices?

3 responses so far

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